# Documentation

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# mesh

## Syntax

mesh(X,Y,Z)mesh(Z)mesh(...,C)mesh(...,'PropertyName',PropertyValue,...)mesh(axes_handles,...)h = mesh(...)

## Description

mesh(X,Y,Z) draws a wireframe mesh with color determined by Z, so color is proportional to surface height. If X and Y are vectors, length(X) = n and length(Y) = m, where [m,n] = size(Z). In this case, (X(j), Y(i), Z(i,j)) are the intersections of the wireframe grid lines; X and Y correspond to the columns and rows of Z, respectively. If X and Y are matrices, (X(i,j), Y(i,j), Z(i,j)) are the intersections of the wireframe grid lines. The values in X, Y, or Z can be numeric or datetime or duration values.

mesh(Z) draws a wireframe mesh using X = 1:n and Y = 1:m, where [m,n] = size(Z). The height, Z, is a single-valued function defined over a rectangular grid. Color is proportional to surface height. The values in Z can be numeric or datetime or duration values.

mesh(...,C) draws a wireframe mesh with color determined by matrix C. MATLAB® performs a linear transformation on the data in C to obtain colors from the current colormap. If X, Y, and Z are matrices, they must be the same size as C.

mesh(...,'PropertyName',PropertyValue,...) sets the value of the specified surface property. Multiple property values can be set with a single statement.

mesh(axes_handles,...) plots into the axes with handle axes_handle instead of the current axes (gca).

h = mesh(...) returns a handle to a Chart Surface Properties graphics object.

## Examples

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Create a mesh plot of the sinc function, .

[X,Y] = meshgrid(-8:.5:8); R = sqrt(X.^2 + Y.^2) + eps; Z = sin(R)./R; figure mesh(Z) 

Specify a color matrix for a mesh plot.

[X,Y] = meshgrid(-8:.5:8); R = sqrt(X.^2 + Y.^2) + eps; Z = sin(R)./R; C = gradient(Z); figure mesh(X,Y,Z,C) 

Change the lighting and the line width for a mesh plot using Name,Value pair arguments.

[X,Y] = meshgrid(-8:.5:8); R = sqrt(X.^2 + Y.^2) + eps; Z = sin(R)./R; C = del2(Z); figure mesh(X,Y,Z,C,'FaceLighting','gouraud','LineWidth',0.3) 

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### Tips

mesh does not accept complex inputs.

A mesh is drawn as a Surfaceplot graphics object with the viewpoint specified by view(3). The face color is the same as the background color (to simulate a wireframe with hidden-surface elimination), or none when drawing a standard see-through wireframe. The current colormap determines the edge color. The hidden command controls the simulation of hidden-surface elimination in the mesh, and the shading command controls the shading model.

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