Open the Unreal Editor
To develop scenes with the Unreal Editor and co-simulate with Simulink®, you need the Aerospace Blockset™ Interface for Unreal Engine Projects support package. The support package contains an Unreal Engine project that allows you to customize the scenes. For information about the support package, see Customize 3D Scenes for Aerospace Blockset Simulations.
sim3dEditorObj — sim3d.Editor object
sim3d.Editor object for the Unreal Engine project.
status — Command exit status
0 | nonzero integer
Command exit status, returned as either
0 or a nonzero integer.
When the command is successful,
status is a nonzero integer.
commandincludes the ampersand character (
statusis the exit status when
commanddoes not include the ampersand character (
statusis the exit status upon
result — Output of operating system command
Output of the operating system command, returned as a character vector. The system shell might not properly represent non-Unicode® characters.
Introduced in R2021b