StartSimulation3DMessageWriter
Description
Add-On Required: This feature requires the Simulink 3D Animation Interface for Unreal Engine Projects add-on.
constructs a message writer object in the Unreal® Editor.MessageWriter = StartSimulation3DMessageWriter(topicName, maxDataSize)
The C++ syntax is
void *StartSimulation3DMessageWriter(const char* topicName, uint32 maxDataSize);
Input Arguments
Output Arguments
Version History
Introduced in R2025a