Why is the rectangle command so much slower on the new graphics engine?
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i am just comparing the performance in plotting a lot of filled circles via the rectangle command. My benchmark is Release 2010b and i want to switch to Release 2015b.
I could not believe that i found 2015b being 5 times slower! Same machine, same renderer. (Doesn't depend on the renderer, though.)
Here is my example code including time measurement.
Who has an idea to draw so many filled(!) circles (patches or anything, not pure lines as in viscircles) at a competetive speed also in 2015b?
For a major application of mine this really is a big drawback!