Pedagogic solution is available in position 2 (commented, same as solution 1 but more explicit thus suboptimal).
Poker Series 03: isFullHouse
Back to basics 2 - Function Path
Poker Series 11: selectBestHand
Back to basics 16 - byte order
Have you seen any Spindromes recently?
Find a common vertex
Remove duplicated triangles
Query a vertex neighbors
Find edges from a vertex
Find neighbor triangle indices
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