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Question
How do you get realistic textures when shading graphs?
x = @(r, t) r.*cos(t); y = @(r, t) r.*sin(t); z = @(r) 3.*r; r = linspace(0, 2, 30); t = linspace(0, 2*pi, 15); [R, T] = me...
1 year ago | 2 answers | 0