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OpenL3 Preprocess

Preprocess audio for OpenL3 embeddings extraction

Since R2022b

  • OpenL3 Preprocess block

Libraries:
Audio Toolbox / Deep Learning

Description

The OpenL3 Preprocess block generates spectrograms from an audio input. You can then feed these spectrograms to an OpenL3 pretrained network or to a network that accepts the same inputs as OpenL3.

Ports

Input

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Sound data, specified as a one-channel signal (column vector). If Sample rate of input signal (Hz) is 48e3, there are no restrictions on the input frame length. If Sample rate of input signal (Hz) is different from 48e3, then the input frame length must be a multiple of the decimation factor of the resampling operation that the block performs. If the input frame length does not satisfy this condition, the block throws an error message with information on the decimation factor.

Data Types: single | double

Output

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Spectrogram generated from input audio, returned as a matrix whose size depends on the value of the Spectrum type parameter.

  • Mel (128 bands) –– The block returns a mel spectrogram of size 128-by-199, where 128 is the number of mel bands, and 199 is the number of time hops.

  • Mel (256 bands) –– The block returns a mel spectrogram of size 256-by-199, where 256 is the number of mel bands, and 199 is the number of time hops.

  • Linear –– The block returns a positive one-sided spectrogram of size 257-by-197, where 257 is the FFT length and 197 is the number of time hops.

You can use this spectrogram as input to an OpenL3 block that has the same Spectrum type.

Data Types: single

Parameters

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Sample rate of the input signal in Hz, specified as a positive scalar.

Specify the overlap percentage between consecutive spectrograms as a scalar in the range [0 100).

Type of spectrum generated from input audio, specified as Mel (128 bands), Mel (256 bands), or Linear.

Block Characteristics

Data Types

double | single

Direct Feedthrough

no

Multidimensional Signals

no

Variable-Size Signals

no

Zero-Crossing Detection

no

References

[1] Cramer, Jason, et al. "Look, Listen, and Learn More: Design Choices for Deep Audio Embeddings." In ICASSP 2019 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), IEEE, 2019, pp. 3852-56. DOI.org (Crossref), doi:/10.1109/ICASSP.2019.8682475.

Extended Capabilities

C/C++ Code Generation
Generate C and C++ code using Simulink® Coder™.

Version History

Introduced in R2022b