(To be removed) Manipulate object sets displayed on map axes
mobjects function will be removed in a future release.
Tools > Objects
An object set is defined as all objects with identical tags. If no tags are supplied, object sets are defined by object type.
mobjects allows manipulation of the object sets on the current
mobjects(h) allows manipulation of the objects set on the map
axes specified by the handle
The scrollable list box displays all of the object sets associated with the map axes.
An asterisk next to an object set name indicates that the object set is currently
h next to an object set name indicates an object set that
is plotted, but currently hidden. The order shown in the list indicates the stacking
order of objects within the same plane.
The Hide/Show button toggles the
property of the selected object set to
'on', respectively, depending on the current
The Zdata button activates the Specify Zdata dialog
box, which is used to enter the workspace variable containing the
ZData property is used to specify
the plane in which the selected object set is drawn. Pressing the List button produces a list of all current workspace variables, from
ZData variable can be selected. Alternatively, a scalar
value can be entered instead of a variable.
The Highlight button highlights all objects belonging to the selected object set.
The Tag button brings up an Edit Tag dialog box, which allows the tag of all members of the selected object set to be modified.
The Delete button clears all objects belonging to the selected object set from the map. The cleared object set remains associated with the map axes.
The Property button activates the Define Object Properties dialog box, which is used to specify additional properties of all objects in the selected object set. Character vector entries must be enclosed in single quotes.
The Update button updates the list box display with current objects sets.
The Stacking Order buttons are used to modify the drawing order
of the selected object set in relation to other plotted object sets in the same plane.
Objects drawn first appear at the bottom of the stack, and objects drawn last appear at
the top of the stack. The Top button places the
selected object set above all other object sets in its plane. The
Up and Dwn buttons move the selected
object set up and down one place in the stacking order, respectively. The
Btm button places the selected object set below all other
object sets in its plane. Note that the
ZData property overrides
stacking order, i.e., if an object is at the top of the stacking order for its plane, it
can still be covered by an object drawn in a higher plane.