ssSetInputPortOverWritable
Specify whether one of an S-function's input ports can be overwritten by one of its output ports
Syntax
void ssSetInputPortOverWritable(SimStruct *S, int_T port, int_T isOverwritable)
Arguments
SSimStruct that represents an S-Function block.
portIndex of the input port whose overwritability is being set.
isOverwritableValue specifying whether
portis overwritable.
Description
Use in mdlInitializeSizes (after
                    ssSetNumInputPorts) to specify whether
                    port is overwritable by one of the S-function's output ports.
                The Simulink® engine uses this setting as one criterion in determining whether one
                of the output ports of this S-function can share memory with
                port. If isOverwritable=1 and the other
                criteria are satisfied, the engine allocates a common block of memory for the input
                port and one of the S-function's output ports, thus reducing simulation memory
                requirements. The default is isOverwritable=0, which means that
                    port cannot share memory with any of the S-function's output
                ports.
Note
If you set an input port to be overwritable, you must also specify that the
                    input port and at least one of the S-function's output ports are reusable. Use
                        ssSetInputPortOptimOpts and
                        ssSetOutputPortOptimOpts to do this.
Languages
C, C++
Examples
See the S-function sfun_multirate.c used in sfcndemo_sfun_multirate and the S-function sdotproduct.c used in sfcndemo_sdotproduct.
See Also
ssSetNumInputPorts, ssSetInputPortOptimOpts, ssSetOutputPortOptimOpts, ssGetInputPortBufferDstPort
Version History
Introduced before R2006a