Scene Interrogation with Camera and Ray Tracing Reference Application
Interrogate a 3D scene with a vehicle dynamics model by using a camera and ray tracing reference application project. Simulating models in the 3D visualization environment requires Simulink® 3D Animation™.
To create or modify other scenes, you need the Vehicle Dynamics Blockset Interface for Unreal Engine® Projects support package. For more information, see Customize 3D Scenes for Vehicle Dynamics Simulations.
For the minimum hardware required to run the example, see Unreal Engine Simulation Environment Requirements and Limitations.
For more information about the reference application, see Scene Interrogation in 3D Environment.
See Also
Simulation 3D Vehicle with Ground Following | Simulation 3D Camera Get | Simulation 3D Actor Transform Get | Simulation 3D Scene Configuration | Vehicle Body 3DOF
Related Topics
- Unreal Engine Simulation Environment Requirements and Limitations
- How Unreal Engine Simulation for Vehicle Dynamics Blockset Works