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Generic airport

Since R2021b


The Airport scene is a 3D environment of a generic airport. The scene is rendered with Unreal Engine®.

Generic airport map scene


To use this scene:

  1. Add a Simulation 3D Scene Configuration block to your Simulink® model.

  2. In the Block Parameters dialog box, set the Scene source parameter to Default Scenes.

  3. Set the enabled Scene name parameter to Airport.


Blocks in the Aerospace Simulation 3D library require dimensions in meters. For convenience, this section also provides dimensions in feet.


  • If you have the Aerospace Blockset™ Interface for Unreal Engine Projects support package, then you can modify this scene. In the Unreal Engine project file that comes with the support package, this scene is named Airport.

    For more details on customizing scenes, see Customize 3D Scenes for Aerospace Blockset Simulations.

Version History

Introduced in R2021b