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General Aviation

Customizable general aviation aircraft

Description

General Aviation is one of the aircraft that you can use within the 3D simulation environment. This environment is rendered using the Unreal Engine® from Epic Games®. This aircraft is designed to be customized with a user-supplied skeletal mesh; a sample skeletal mesh is provided in Views.

To add this type of vehicle to the 3D simulation environment:

  1. Add a Simulation 3D Aircraft block to your Simulink® model.

  2. In the Block Parameters dialog box, on the Aircraft Parameters tab, set the Type parameter to General aviation.

  3. On the Aircraft Parameters tab, set the Path to general aviation mesh parameter to either the sample mesh path or to your own general aviation skeletal mesh path. The sample skeletal mesh path is /MathWorksAerospaceContent/Vehicles/Aircraft/GeneralAviation/Mesh/SK_GeneralAviation.SK_GeneralAviation”.

  4. On the Initial Values tab, set the Initial translation (in meters) and Initial rotation (in radians) parameters to an array size that matches the general aviation aircraft, for example, zeros(15,3).

Views

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Top-down view of general aviation aircraft.

Side view of general aviation aircraft.

Front view of general aviation aircraft.

Back view of general aviation aircraft.

Lights and Skeleton

Lights

LightBoneLocation in SK_GeneralAviation Mesh
Left landingLandingLight_LNose cowling
Right landingLandingLight_RNose cowling
TaxiNoseGear_LightN/A
Red navigationRedNavLightLeft wingtip
Green navigationGreenNavLightRight wingtip
Left wingtip strobeStrobeLight_LLeft wingtip
Right wingtip strobeStrobeLight_RRight wingtip
Tail strobeStrobeLightTop of vertical stabilizer, pointing aft
PositionPositionLight1N/A
BeaconBeaconLight1Top of vertical stabilizer

Skeleton

  • GA

    • Engine1

    • Aileron_L

    • Aileron_R

    • Flap_L

    • Flap_R

    • Spoiler_L

    • Spoiler_R

    • Elevator_L

    • Elevator_R

    • Rudder

    • NoseGear

      • NoseGear_Wheel

      • NoseGear_Light

    • MainGear_L

      • MainGear_L_Wheel

    • MainGear_R

      • MainGear_R_Wheel

    • RedNavLight

    • GreenNavLight

    • StrobeLight_L

    • StrobeLight_R

    • LandingLight_L

    • LandingLight_R

    • BeaconLight1

    • StrobeLight

    • PositionLight1