Nonlinear Operators
Blocks that simulate discontinuities, such as saturation or dead zone, for
physical signals
This library contains blocks that simulate discontinuities, such as saturation or dead zone, for physical signals.
Simscape Blocks
PS Abs | Output absolute value of input physical signal |
PS Ceil | Output the smallest integer larger than or equal to input physical signal |
PS Dead Zone | Provide region of zero output for physical signals |
PS Fix | Round input physical signal toward zero |
PS Floor | Output the largest integer smaller than or equal to input physical signal |
PS Max | Output maximum of two input physical signals |
PS Min | Output minimum of two input physical signals |
PS Round | Round input physical signal toward nearest integer |
PS Saturation | Limit range of physical signal |
PS Selector | Select elements from vector or matrix input physical signal (Since R2023b) |
PS Sign | Output sign of input physical signal |
PS Switch | Single-pole double-throw switch controlled by external physical signal |
PS Three-Element Demux | Convert three-element physical signal vector into scalar physical signals |
PS Vector Norm | Compute Euclidean norm of vector or matrix physical signal (Since R2023b) |
Topics
- Physical Signal Unit Propagation
Physical signal blocks propagate units.
- Upgrading Models with Legacy Physical Signal Blocks
Prior to R2019a, physical signal blocks did not propagate units.