simscape.multibody.RigidTransform Class
Namespace: simscape.multibody
Superclasses: simscape.multibody.Component
Description
Use an object of the simscape.multibody.RigidTransform
class to construct a
rigid transform. A RigidTransform
object specifies and maintains a fixed
spatial relationship between two arbitrary frames. The spatial relationship includes a
translation and a rotation.
To specify the Rotation
property, use an object of a subclass of the
simscape.multibody.Rotation
class. To specify the Translation
property, use an object of a subclass of the simscape.multibody.Translation
class.
A RigidTransform
object has two frame connectors called
B
and F
that refer to the base and follower frames of
the object.
Class Attributes
Sealed | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Creation
Description
creates a rigid transform with default values.RT
= simscape.multibody.RigidTransform
creates a rigid transform with the specified rotation and default translation.RT
= simscape.multibody.RigidTransform(rot
)
creates a rigid transform with the specified translation and default rotation.RT
= simscape.multibody.RigidTransform(trans
)
creates a rigid transform with the specified rotation and translation.RT
= simscape.multibody.RigidTransform(rot
,trans
)
Properties
Methods
Version History
Introduced in R2022a