systemcomposer.activity.AcceptAction
R2026bDescription
An AcceptAction object represents an accept action node in an
activity diagram model. An accept action node receives object tokens from its corresponding
send action nodes that have the same tag without using flows between
nodes.
Creation
Create an accept action node in an activity diagram using the addNode
function with the nodeType argument specified as
acceptaction.
acceptAction1 = addNode(activity,'Receive Data','acceptaction');
Properties
Object Functions
applyStereotype | Apply stereotype to model element |
changeStereotype | Change currently applied stereotype to new stereotype in its stereotype hierarchy |
destroy | Remove model element |
getFlow | Get flow from activity diagram |
getPins | Get pins from action node |
getStereotypes | Get stereotypes applied on model element |
hasStereotype | Find if element has stereotype applied |
removeStereotype | Remove stereotype from profile |
connect | Create activity diagram flows |
Examples
More About
Version History
Introduced in R2026b
See Also
Functions
systemcomposer.createActivity|addNode|addParameter|getNode|getNodes|getFlow|connect|getParameter|getParameters|getPin|getPins|addPin|addTag|getParentPin|applyStereotype|removeStereotype|getStereotype|destroy|setBehaviorType|linkToModel
Objects
systemcomposer.activity.Action|systemcomposer.activity.Activity|systemcomposer.activity.ActivityNode|systemcomposer.activity.ActivityFinal|systemcomposer.activity.ControlNode|systemcomposer.activity.Flow|systemcomposer.activity.FlowFinal|systemcomposer.activity.Model|systemcomposer.activity.JoinFork|systemcomposer.activity.Initial|systemcomposer.activity.MergeDecision|systemcomposer.activity.Parameter|systemcomposer.activity.Pin|systemcomposer.activity.SendAction|systemcomposer.activity.TimeAction
Tools
Blocks
- Initial Node | Action Node | Accept Action Node | Send Action Node | Pin | Parameter Node | Decision or Merge Node | Join or Fork Node | Flow Final Node | Time Action Node | Activity Final Node
Topics
- Describe System Behavior Using Activity Diagrams
- Establish Traceability and Extend Model Elements
- Simulate, Visualize, and Validate Activity Diagrams
- Compose Architectures Visually
- Implement Component Behavior Using Activity Diagrams
- Implement Component Behavior Using Stateflow Charts
- Implement Component Behavior Using Simscape