Rotating an Image and Keeping the Bounding Box in Registration
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I have an image, a small part of which is surrounded by a bounding box. I rotate the whole image x degrees. How can I also rotate the bounding box by the same angle, thus keeping the bounding box in registration?
I tried the following:
bbox = [10 20 50 60];
points = bbox2points(bbox);
Apply a rotation to the points using affine2d and transformPointsForward (a simple rigid rotation). However, I cannot convert the list of points back to a bounding box. Thanks for your help.
Answers (1)
Chris Williams
on 14 Sep 2015
0 votes
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