Updating handles from within Position Changed Callback
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I have defined an impoint roi object inside of an axis. I've set up the impoint with a callback for position changed function, and in that function I change the position of a second impoint as follows:
function positionChanged(pos)
handles = guihandles;
pointMoved = gco; %moving point is currently selected object
...
kids = get(pointMoved,'Children');
kids2 = get(correspondingPoint,'Children');
set(kids2(1),'Position',get(kids(1),'Position'));
set(kids2(1),'String',get(kids(1),'String'));
set(kids2(2),'XData',get(kids(2),'XData'));
set(kids2(2),'YData',get(kids(2),'YData'));
set(kids2(3),'XData',get(kids(3),'XData'));
set(kids2(3),'YData',get(kids(3),'YData'));
I'm just trying to get correspondingPoint to have the same values and positions as the point generating the callback, and the above works pretty well for this. The problem is that upon moving or resizing my figure window, all of those set values (minus the 'String' property, for some reason) revert, and my second impoint goes back to the position it had before the callback.
2 Comments
Sean de Wolski
on 15 Jul 2014
My guess is that it's the gco. Can you get the handle from somewhere else?
Accepted Answer
Alfonso Nieto-Castanon
on 15 Jul 2014
Your figure might have a resizefcn callback that could be reverting those values. Check:
get(gcf,'resizefcn');
7 Comments
Alfonso Nieto-Castanon
on 17 Jul 2014
Edited: Alfonso Nieto-Castanon
on 17 Jul 2014
I would do something like this:
f = impoint(gca,handles.lastPoint{1},handles.lastPoint{2});
setColor(f,color);
pos = getPosition(f);
setString(f,[num2str(pos(1)) ', ' num2str(pos(2))]);
%duplicate on the filtered axis
f2 = impoint(handles.axFiltered,handles.lastPoint{1},handles.lastPoint{2});
setColor(f2,color);
pos2 = getPosition(f2);
setString(f2,[num2str(pos2(1)) ', ' num2str(pos(2))]);
%ensure string gets updated if user interactively moves point
addNewPositionCallback(f,@(varargin)positionChanged(f,f2));
addNewPositionCallback(f2,@(varargin)positionChanged(f2,f));
The last two lines are the ones being modified. I am using that syntax to pass the impoint objects to the positionChanged function. Then you could have the function positionChanged something like:
function positionChanged(f1,f2)
pos=getPosition(f1);
setPosition(f2,pos);
end
And that will keep both impoint object positions "locked". Also note that if you have many impoint objects that want similarly locked (in pairs), you can just have one single positionChanged function that serves all of these, and define during the addNewPositionCallback call the appropriate parameters to pass to this function for each pair of impoint objects. Does this make sense?
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