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How do I randomly generate multiple random shapes within a given area WITHOUT overlapping?

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Hi, I have generated a random shape. I need to loop it over to randomly distribute such shapes within a given area WITHOUT overlapping. Area could be n by n units where n being a large integer number compared to the size of an individual shape.

Accepted Answer

Jeff Miller
Jeff Miller on 24 Nov 2017
One very general way is to just keep generating shapes randomly but throw away any newly-generated random shapes that overlap with ones you have previously generated. The algorithm might look something like this:
PixelUsed = false(n,n); % the full area in which shapes are to be generated. no pixels used yet.
while WantMoreShapes
newShape = myRandomShapeGenerator;
thisShapePixel = PixelMarker(newShape); % PixelMarker returns (n,n) array indicating whether newShape uses each pixel.
if ~AnyOverlap(thisShapePixel,PixelUsed) % Check whether any pixel is true for both n,n arrays.
% this newShape does not overlap with any used before
iShape = iShape + 1;
myStoreShape(iShape) = newShape;
PixelUsed = PixelUsed | thisShapePixel; % mark the pixels used by this shape
WantMoreShapes = ???;
end
end
Watch out---this process could easily get into an infinite loop, so you should add code to exit after a number of unsuccessful newShape's.
Also, the shapes generated later will tend to be smaller (since larger ones are more likely to overlap with something). If that is a problem for you, then this method probably won't work.
  3 Comments
Jeff Miller
Jeff Miller on 25 Nov 2017
Sorry, but I cannot really follow your code, nor understand the difficulty that you see with "moving generated fills at each loop step".
You might be able to use the 'inpolygon' function to identify whether each point in the n,n space is contained in your currently-generated polygon (though this might be slow). This would be the essence of the PixelMarker function in my schematic algorithm.

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More Answers (1)

Image Analyst
Image Analyst on 25 Nov 2017
You can use my clouds program. It will generate gray scale images of clouds.
Of course you can then threshold the image and get a binary image with randomly-shaped, non-overlapping shapes.
  1 Comment
Anuruddha Jayasuriya
Anuruddha Jayasuriya on 27 Nov 2017
It's a pretty long code. But I don't get where you have the algorith to identify the overlapping, and avoiding it.
Care to explain how to avoid two shapes being overlapped?

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