Normalizing 3D coordinates: start in 0,0
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I've got a long list of x,y,z-coordinates and I want the first one to be 0,0,0. The other coordinates should translate in a way that my plot of the coordinates remains the same. How can I make this happen?
1 Comment
darova
on 20 May 2020
If your data is the matrix A then
A(1,:) = 0;
Answers (1)
Walter Roberson
on 20 May 2020
A(:, 2:end) = A(:, 2:end) - A(1,1:end) ;
This version of the code requires R2016b or later
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