Load .mat file within an audioPluginClass?
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Hi,
I wanted to ask if it would be possible to load and use a saved .mat variable within an audioPluginClass. More specifically, I have an array of 32 delay values which I want to import and add on each of the 32 channels of my filtered signal at the processing stage of the plugin, before summing. Is there an efficient way of doing this? Is it at all possible to begin with?
Thank you!
2 Comments
jibrahim
on 7 Jul 2020
Angeliki, do these 32 delay values ever change? Is this something you want the plugin to do as it is running, or is it OK to hard-code those values when you generate the plugin? If it is the former, consider dsp.BinaryFileReader, which generates C code. If the latter, see coder.load:
https://www.mathworks.com/help/fixedpoint/ref/coder.load.html
Angeliki Mourgela
on 8 Jul 2020
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