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access to a gpuArray from a MEX file?

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Jim Mutch
Jim Mutch on 14 Jul 2011
I did a lot of work with CUDA MEX files before gpuArray was an option. Now I would like to simplify my interface to these MEX files by allowing them to access data that the user has stored in gpuArrays -- but I do not want to rewrite all my code.
So: what I need is a way for my MEX code to access a gpuArray's internal pointer to GPU memory, and other metadata. Is there a way to do this?
I suppose I would also need access to the Parallel Computing Toolbox's CUDA context for this to work.


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Accepted Answer

Edric Ellis
Edric Ellis on 14 Jul 2011
You're right that you need Parallel Computing Toolbox to access gpuArray functionality. We don't offer a MEX interface with gpuArrays, but we do offer the CUDAKernel which allows you to use gpuArrays together with hand-written CUDA code. Here's the doc for CUDAKernel.
We think that CUDAKernel is easier to use than a MEX layer because you only need to write the "__global__" entry points for CUDA, you don't need to write any of the code to marshal data in and out of mxArrays.


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King Fisher
King Fisher on 27 Nov 2011
I ve tested the MATLAB .cu code and generate a .ptx file for it. But when I execute it on matlab the following error occurs:
??? Error using ==> iParseToken at 266
Unsupported type in argument specification "".
Error in ==>
/usr/local/Matlab/2011a/toolbox/distcomp/gpu/+parallel/+internal/+gpu/handleKernelArgs.p>iParseCPrototype at 192
Error in ==>
/usr/local/Matlab/2011a/toolbox/distcomp/gpu/+parallel/+internal/+gpu/handleKernelArgs.p>handleKernelArgs at 79
To let you clear that Gpu is funtioning well in my Matlab environment for other functions ,example, gpuarray().
Would you please figure out the problem !
Walter Roberson
Walter Roberson on 27 Nov 2011
King Fisher, I recommend that you start a new Question for this.
Daniel Armyr
Daniel Armyr on 18 Mar 2013
With the release of 2013a, though, you can do what the original poster wanted. See this:

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More Answers (1)

John Melonakos
John Melonakos on 17 Jul 2011
Jacket users have access to the Jacket SDK that has advantages over the other two approaches:

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Jim Mutch
Jim Mutch on 17 Jul 2011
Perhaps, but in my question I said "I do not want to rewrite all my code". So this is off topic.
Do you guys need to pop up in every GPU-related thread?

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