How does Simscape Multibody decide how to interpret XML files?

I am using the Simscape plugin for Creo to import a model into Simscape Multibody and am curious about how Simscape interprets the XML file. Specifically, how does it decide where to break the model into subsystems or how to define the joints? Can I have any input into how this is interpreted?

 Accepted Answer

The XSD files available at the following link most directly describes how Simscape Multibody interprets XML imports:
For more specific documentation and CAD assembly examples on how joints and constraints are mapped during import, refer to the following links:
Lastly, you can specify some detail on how the file is imported by specifying the "ModelSimplification" argument using the "smimport" command as described in the following documentation page:

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R2021a

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