Coordinate Systems for using Camera Calibration
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Hello,
I am currently trying to project image points of a calibrated camera into the world-space.
The setup is sketched in the attached picture; basically, the camera revolves around the centre (and is always pointed towards it) and for certain angles alpha some image points need to be projected into the world-coordinate-system (I am interested in the x-y plane, z does not matter).
As far as I know I should use the function image2world2d() to get Xw and Yw. As input the image points and camera intrinsics are straight forward, but the camera extrinsics still pose a problem. I tried to calculate this with rigidtform3d(), but it seems I cannot get the rotation matrix right.
I am thankful for any help, since I could not find clear definitions of the coordinate systems (world, camera, picture). https://de.mathworks.com/help/vision/gs/coordinate-systems.html] is not very clear to me in regard to from which point of view the rotation matrix (Euler angles) should be calculated.
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