Affine3D 4x4 matrix to homogeneous matrix.
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Hello,
I am using imregtform to get the transformation matrix and register images, Affine and Rigid to compare them. After that I want to extract translation, rotation, scale etc from the transformation matrix. I know how to do that from a homogenous matrix but the method returns an affine3d 4x4 matrix that is not homogenous.
Could you please tell me how to convert it? This is how it looks:
tform=0.999912716225678  -0.00347384382740352  -0.0127472483010894  0
0.00362177295218213  0.999926157343265  0.0116001129914652  0
0.0127060100294962  -0.0116452681289324  0.999851461487823  0
-0.734363250256798  0.656910969129523  0.275948901741684  1]
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Answers (1)
  Prasad Mendu
    
 on 17 Mar 2017
        
      Edited: Prasad Mendu
    
 on 17 Mar 2017
  
      You can refer to functions under "Coordinate System Transformations" section at the link below to see if one of those serves your use-case.
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