How to find object perimeter/bounding box perimeter?
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Can some one please provide me a code that finds a ratio between object perimeter and bounding box perimeter:
ratio = object perimeter / bounding box perimeter
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Image Analyst
on 13 Aug 2017
5 Comments
Image Analyst
on 6 Jan 2018
No. Why do you think bb(3) is the x max value? You can tell whomever told you that, that they're wrong because you and I can both read regionprops and see that "the vector [ul_corner width], ul_corner specifies the upper-left corner of the bounding box in the form [x y z ...]. width specifies the width of the bounding box along each dimension in the form [x_width y_width ...]"
So bb is [xLeft, yTop, xWidth, yHeight].
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