How to rotate a body around x-axis in simscape?
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shreyas joshi
on 28 Sep 2017
Commented: Ivan Alexeev
on 6 Apr 2023
I have created one wheel model using simscape multibody. I have created a wheel and an axle using body geometry. The axle is along the x-axis and i want to rotate that wheel around x-axis. How to do it? because when i am using revolute joint, then it rotates the body around z-axis. So, which joint should be used to rotate the body around x-axis?
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Accepted Answer
Nicolas Schmit
on 28 Sep 2017
Insert a rigid transform before and after the revolute joint. The first transform rotates +90 degree around the Y axis, while the second transform rotates -90 degree around the Y axis. The combination of the two rigid transforms and the revolute joint is equivalent to a revolute joint aligned with the X axis.
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Ameer Hamza
on 16 Jan 2021
I am designing the multilink manipulator in whiich I a have rotate the link from +X axis to -Xaxis. I have the used the revolute joint What should I give Rotation in the Rigid Transform.
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