GPU: Audio DSP
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Nycholas Maia
on 27 Apr 2018
Answered: Kiran Kintali
on 24 May 2021
I want to develop a project that involves processing 64 channels of audio in real time.
My main concern is that the total system latency has to be less than 2ms.
I know this is possible to achieve using FPGA, but for technical reasons, I would like to know if there is a possibility of achieving the same performance using GPU.
Assuming I've written all my software using MATLAB or Simulink, can you estimate what the GPU specifications would be required to run that software with a latency of less than 2ms?
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Kiran Kintali
on 24 May 2021
https://www.mathworks.com/help/hdlcoder/ug/running-an-audio-filter-on-live-audio-input-using-a-zynq-board.html
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