in my current function I used drawnow to update a figure in a while loop. But drawnow seems to slow down the programm (there are lots of topics on this). I know about the drawnow limitrate, but this command doesn't work with Matlab Compiler (figure begins to blink when compiled).
So today i tried to use the pause command instead of drawnow. This seems to speedup the code and the redrawing of the figure but all the interactivity of callbacks get's lost (needs lots of time!!!).
Is there anything else I could try to increase the performance of my code?