On Mac OSX 10.8.4 running R2013a, I would like to make a make a surf plot semi-transparent. My initial attempts using my data did not work, so I attempted even the simplest example suggested by
i.e.,
This does not work for all three renderers. The OpenGL renderer produces a wire mesh surface and any additional call to shading results in a blank figure. zbuffers and painters are indistinguishable from
This test does result in a transparent surface on a Windows 7 machine running R2013a. In the past, I've been disappointed by the exporting of figures that used transparency, but now I can't even get it to work within MATLAB.
What am I missing? Thanks.
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