how do light and material reflection constants work in matlab ?
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Hi, I am creating a 3D scene with lighting in matlab. i am defining the maerial using
material([ka kd ks n])
where ka,kd,ks are reflection constants (scalars) however in various tutorials i found online ka,kd,ks are vectors. my question is how does MATLAB work for materials? same question for lighting objects. thanks
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