Webcam Based Laser Rangefinder
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"laser-beam is projected onto an object in the field of view of a camera. This laser beam is ideally parallel to the optical axis of the camera. The dot from the laser is captured along with the rest of the scene by the camera. A simple algorithm is run over the image looking for the brightest pixels. Assuming that the laser is the brightest area of the scene the dots position in the image frame is known. Then we need to calculate the range to the object based on where along the y axis of the image this laser dot falls. The closer to the center of the image, the farther away the object is D = h /tan (theta) where thefa = pfc * rpc + ro ."
can anybody help me regarding this project?
9 Comments
Doug Hull
on 19 Sep 2013
There are two parts to this:
1.) Finding the Dot. 2.) Converting the X,Y of the Dot, to X,Y,Z in the scene.
Which are you having problems with, and what have you tried?
The problem here is, knowing the location of the Dot in pixels will essentially tell you a line in the 3-d scene where the dot could be. You will need two cameras, or some inference from moving the Dot to do this in any real way.
Walter Roberson
on 19 Sep 2013
At the moment I cannot see any justification for saying that the closer to the center of the image, the farther away the object is ?? Not unless what is being discussed is the width of the image of the laser, and "closer to the center of the image" refers to how wide the laser spot spreads away from the center of the image?
Yogesh
on 22 Sep 2013
Walter Roberson
on 22 Sep 2013
Could you post a couple of sample images ?
Yogesh
on 25 Sep 2013
Yogesh
on 25 Sep 2013
Ryan
on 25 Sep 2013
Simply put, you will need to determine the change in radius of the beam vs distance in order to build an algorithm for finding your z dimension. Keep in mind that the resolution of the webcam will most likely be the limiting factor for measurement. You may want to find the brightest pixels and attempt to build a square and with side length L where the center is L/sqrt(2) from the corner ( giving a radius for a circle estimate since you are working in square pixels) To the best of my knowledge MATLAB doesnt have a built in method for (x,y) -> (x,y,z) as you are asking for. Best of luck
Yogesh
on 26 Sep 2013
Walter Roberson
on 26 Sep 2013
What is your current algorithm, taking into account the hint I gave you ?
Answers (2)
Walter Roberson
on 25 Sep 2013
0 votes
regionprops() can give you the equivalent-radius of a blob. But the actual radius is constant. So now what you need to consider is this: if you have two line segements of the same length, and one is N times further away than the other, then how will the angular size of the two line segments differ?
Hint: the spreading angle from the center of the beam (center of the optical axis) does not change with distance.
ravi
on 20 Feb 2014
this code is a part of rangefinder
<http://www.mathworks.in/matlabcentral/fileexchange/45638-laser-spot-detection>
hope this will help good luck
2 Comments
erol karatas
on 26 Aug 2016
hi ravi that link doesnt work . could you update links please.
Walter Roberson
on 27 Aug 2016
The file appears to have been withdrawn or administratively deleted.
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