Given an SE(3) matrix representing a rigid-body motion, compute its inverse without using inv() or pinv() .
Convert a vector into a number
Raise a polynomial to a power
"Power matrix" of two vectors
Create a 3D rotation matrix from roll-pitch-yaw angles
Invert a 3D rotation matrix
Relative pose in 2D: problem 2
Composing relative poses in 2D: problem 2
Relative points in 2D: problem 1
Choose a web site to get translated content where available and see local events and offers. Based on your location, we recommend that you select: .
You can also select a web site from the following list:
Select the China site (in Chinese or English) for best site performance. Other MathWorks country sites are not optimized for visits from your location.
Contact your local office