Given a (Nx3) sequence of RGB colors, I want to create a (numRowBlocks x numColBlocks x 3) image comprising (blockSize x blockSize) blocks of those colors in a (numRowBlocks x numColBlocks) pattern.
i.e. for this signature: makeColorBlocks(blockSize, numColBlocks, numRowBlocks, RGBvec)
(Using a weird RGB to make the point)
>> makeColorBlocks(2, 3, 2, [1 11 10;2 22 20; 3 33 30; 4 44 40; 5 55 50; 6 66 60])
ans(:,:,1) =
1 1 2 2 3 3
1 1 2 2 3 3
4 4 5 5 6 6
4 4 5 5 6 6ans(:,:,2) =
11 11 22 22 33 33
11 11 22 22 33 33
44 44 55 55 66 66
44 44 55 55 66 66ans(:,:,3) =
10 10 20 20 30 30
10 10 20 20 30 30
40 40 50 50 60 60
40 40 50 50 60 60Though it can not be mechanically graded as such, I am looking for easy to read an understand code. Something easy to understand is preferred. Thanks to Brett for the question.
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